Hello!

In order to use 3D models for my character mods, you need to put files in this package to the right places.


1. Putting files to the right place:

- Inside this zip file, there is folder named "KFCP". Here is all of the needed files for 3D models.

- In Sonic Robo Blast 2 Kart's main folder, there is folder called "mdls". Put the "KFCP" folder here.


2. Editing "mdls.dat" file:

- After you done that, you have to edit mdls.dat file, which you can find also from Sonic Robo Blast 2 Kart's main folder.

- Open it with Wordpad or Notepad, any text editor is fine.

- Add these lines of text into the top of it: 

KLONOA_LUNATEA KFCP/KKLONOALUN.md3 3.0 0.0
LOLO KFCP/KLOLO.md3 3.0 0.0
QUOTE KFCP/KQUOTE.md3 3.0 0.0
CURLYBRACE KFCP/KCURLY.md3 3.0 0.0
MMVOLNUTT KFCP/KMMVOLNUTT.md3 3.0 0.0
DIDDYKONG KFCP/KDIDDY.md3 3.0 0.0
DIXIEKONG KFCP/KDIXIE.md3 3.0 0.0
AGENT3 KFCP/KAGENT3.md3 3.0 0.0
FRYE KFCP/KFRYE.md3 3.0 0.0


3. Using the 3D Model:

- After you done these two previous parts, only thing you need is the Frostbrush character pack or separate character mods to be downloaded and putted into mod folder.

- Launch SRB2K in OpenGL mode

- In the game, activate the most recent version of FrostBrush_CharPack.pk3 (Or any separate character wad file) from addon menu

- Make sure you have 3D Models switched to "ON" in options menu. (Options/Video Options/OpenGl).

And now you're done!


Thank you and hope you have fun with the character pack!

-FROSTBRUSH-